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	Comments on: A Question and a Comment	</title>
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	<link>http://www.chrispramas.com/2008/06/05/a-question-and-a-comment/</link>
	<description>The Furious Scribblings of Chris Pramas</description>
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		<title>
		By: Anonymous		</title>
		<link>http://www.chrispramas.com/2008/06/05/a-question-and-a-comment/#comment-415</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Sat, 12 Dec 2009 12:33:37 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=129#comment-415</guid>

					<description><![CDATA[now I among your readers]]></description>
			<content:encoded><![CDATA[<p>now I among your readers</p>
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		<title>
		By: Jeff Tidball		</title>
		<link>http://www.chrispramas.com/2008/06/05/a-question-and-a-comment/#comment-414</link>

		<dc:creator><![CDATA[Jeff Tidball]]></dc:creator>
		<pubDate>Fri, 20 Jun 2008 18:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=129#comment-414</guid>

					<description><![CDATA[The guys who play overlord at the office are brutal, man.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Brutal.&lt;/i&gt;]]></description>
			<content:encoded><![CDATA[<p>The guys who play overlord at the office are brutal, man.</p>
<p><i>Brutal.</i></p>
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		<title>
		By: Anonymous		</title>
		<link>http://www.chrispramas.com/2008/06/05/a-question-and-a-comment/#comment-413</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Tue, 17 Jun 2008 20:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=129#comment-413</guid>

					<description><![CDATA[I have this &quot;problem&quot; with all my games - when I&#039;m supposed to compete, I end up GMing.  My friends playing Descent had to encourage me to stick it to them, so they felt they&#039;d have a real challenging game.&lt;br /&gt;&lt;br /&gt;This is why I inevitably end up playing collaborative games, or GMing.  I&#039;m so wrapped up in making everything fun, it&#039;s difficult to compete properly.&lt;br /&gt;&lt;br /&gt;Love your D&amp;D; posts, Chris.&lt;br /&gt;Steve D]]></description>
			<content:encoded><![CDATA[<p>I have this &#8220;problem&#8221; with all my games &#8211; when I&#8217;m supposed to compete, I end up GMing.  My friends playing Descent had to encourage me to stick it to them, so they felt they&#8217;d have a real challenging game.</p>
<p>This is why I inevitably end up playing collaborative games, or GMing.  I&#8217;m so wrapped up in making everything fun, it&#8217;s difficult to compete properly.</p>
<p>Love your D&#038;D; posts, Chris.<br />Steve D</p>
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		<title>
		By: SeanDAnderson		</title>
		<link>http://www.chrispramas.com/2008/06/05/a-question-and-a-comment/#comment-412</link>

		<dc:creator><![CDATA[SeanDAnderson]]></dc:creator>
		<pubDate>Wed, 11 Jun 2008 10:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=129#comment-412</guid>

					<description><![CDATA[In Descent I&#039;m usually only nice to new players and, sometimes, early in the game. I don&#039;t want anyone feeling like the game is unfair and, like court said, refusing to play a second time. I also don&#039;t want the game to be half an hour long. Overlord victories can be very, very fast and that&#039;s just not as much fun.]]></description>
			<content:encoded><![CDATA[<p>In Descent I&#8217;m usually only nice to new players and, sometimes, early in the game. I don&#8217;t want anyone feeling like the game is unfair and, like court said, refusing to play a second time. I also don&#8217;t want the game to be half an hour long. Overlord victories can be very, very fast and that&#8217;s just not as much fun.</p>
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		<title>
		By: Anonymous		</title>
		<link>http://www.chrispramas.com/2008/06/05/a-question-and-a-comment/#comment-411</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Sat, 07 Jun 2008 18:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=129#comment-411</guid>

					<description><![CDATA[As far as Descent goes, after everyone is used to the game and had a chance to figure out what works and what doesn&#039;t, It should be kill, kill, kill.  The overlord should show no mercy.]]></description>
			<content:encoded><![CDATA[<p>As far as Descent goes, after everyone is used to the game and had a chance to figure out what works and what doesn&#8217;t, It should be kill, kill, kill.  The overlord should show no mercy.</p>
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		<title>
		By: Chris		</title>
		<link>http://www.chrispramas.com/2008/06/05/a-question-and-a-comment/#comment-410</link>

		<dc:creator><![CDATA[Chris]]></dc:creator>
		<pubDate>Thu, 05 Jun 2008 15:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=129#comment-410</guid>

					<description><![CDATA[I have the Old West game and my friend Rick just bought it and the pirate one. Since I already have both pirate and Old West minis, I imagine we&#039;ll be trying them out soon.]]></description>
			<content:encoded><![CDATA[<p>I have the Old West game and my friend Rick just bought it and the pirate one. Since I already have both pirate and Old West minis, I imagine we&#8217;ll be trying them out soon.</p>
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		<title>
		By: Jay Adan		</title>
		<link>http://www.chrispramas.com/2008/06/05/a-question-and-a-comment/#comment-409</link>

		<dc:creator><![CDATA[Jay Adan]]></dc:creator>
		<pubDate>Thu, 05 Jun 2008 13:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=129#comment-409</guid>

					<description><![CDATA[We&#039;ve played it straight competitive. Frankly, if we want to play an RPG we play an RPG. We might add some color to the battles but we never lose sight of the fact that both sides are trying to win.&lt;br /&gt;&lt;br /&gt;Oh, and a comment on your comment...&lt;br /&gt;&lt;br /&gt;The Lord of the Rings minis game is a great little game that they&#039;ve tried to do too much with. When you play it with a handful of figures on a side doing little skirmishes it can be quite enjoyable. Trying to do large-scale combats is where it breaks down and I think that this includes trying to model cavalry and such.&lt;br /&gt;&lt;br /&gt;Of course, I think that the Legends of the Old West version of the rules is better and I really want to try the pirate game as well.]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve played it straight competitive. Frankly, if we want to play an RPG we play an RPG. We might add some color to the battles but we never lose sight of the fact that both sides are trying to win.</p>
<p>Oh, and a comment on your comment&#8230;</p>
<p>The Lord of the Rings minis game is a great little game that they&#8217;ve tried to do too much with. When you play it with a handful of figures on a side doing little skirmishes it can be quite enjoyable. Trying to do large-scale combats is where it breaks down and I think that this includes trying to model cavalry and such.</p>
<p>Of course, I think that the Legends of the Old West version of the rules is better and I really want to try the pirate game as well.</p>
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		<title>
		By: Court		</title>
		<link>http://www.chrispramas.com/2008/06/05/a-question-and-a-comment/#comment-408</link>

		<dc:creator><![CDATA[Court]]></dc:creator>
		<pubDate>Thu, 05 Jun 2008 13:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=129#comment-408</guid>

					<description><![CDATA[Re: Descent...&lt;br /&gt;&lt;br /&gt;I think the game is designed to be competitive in nature. By default I am the Overlord, and I do work to defeat my opponents (keyword: opponents). &lt;br /&gt;&lt;br /&gt;Though I will admit that I sometimes pull back from the worst of what I can level against them. I do so for a couple of reasons:&lt;br /&gt;&lt;br /&gt;1. While it is competitive, I don&#039;t want anyone playing to get so frustrated with the play that they never want to play again. &lt;br /&gt;&lt;br /&gt;2. They are new players and thus not always choosing the optimal approach or are aware of the extent of their enemies powers. &lt;br /&gt;&lt;br /&gt;The final note on those two points is that I pull back during Road to Legend only. In vanilla Descent it&#039;s a no-holds-barred match of death dealing goodness.&lt;br /&gt;&lt;br /&gt;I have been craving a true RPG experience lately, but Descent (RtL is as far as I can get for now).]]></description>
			<content:encoded><![CDATA[<p>Re: Descent&#8230;</p>
<p>I think the game is designed to be competitive in nature. By default I am the Overlord, and I do work to defeat my opponents (keyword: opponents). </p>
<p>Though I will admit that I sometimes pull back from the worst of what I can level against them. I do so for a couple of reasons:</p>
<p>1. While it is competitive, I don&#8217;t want anyone playing to get so frustrated with the play that they never want to play again. </p>
<p>2. They are new players and thus not always choosing the optimal approach or are aware of the extent of their enemies powers. </p>
<p>The final note on those two points is that I pull back during Road to Legend only. In vanilla Descent it&#8217;s a no-holds-barred match of death dealing goodness.</p>
<p>I have been craving a true RPG experience lately, but Descent (RtL is as far as I can get for now).</p>
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