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	<title>
	Comments on: Game Industry PR 101	</title>
	<atom:link href="http://www.chrispramas.com/2008/12/05/game-industry-pr-101/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.chrispramas.com/2008/12/05/game-industry-pr-101/</link>
	<description>The Furious Scribblings of Chris Pramas</description>
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		<title>
		By: Vincennzo Capelli		</title>
		<link>http://www.chrispramas.com/2008/12/05/game-industry-pr-101/#comment-241</link>

		<dc:creator><![CDATA[Vincennzo Capelli]]></dc:creator>
		<pubDate>Fri, 12 Dec 2008 14:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=84#comment-241</guid>

					<description><![CDATA[Corporate speak is usually what you get when they don&#039;t want to speak honestly about why the layoffs are happening for one reason or another. It just means there&#039;s an untold story here.&lt;br /&gt;&lt;br /&gt;I don&#039;t suppose you know what that story is, Mr. Pramas?]]></description>
			<content:encoded><![CDATA[<p>Corporate speak is usually what you get when they don&#8217;t want to speak honestly about why the layoffs are happening for one reason or another. It just means there&#8217;s an untold story here.</p>
<p>I don&#8217;t suppose you know what that story is, Mr. Pramas?</p>
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		<title>
		By: Anonymous		</title>
		<link>http://www.chrispramas.com/2008/12/05/game-industry-pr-101/#comment-240</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Tue, 09 Dec 2008 12:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=84#comment-240</guid>

					<description><![CDATA[Actually, it looks to me like they do understand gamers: the statement was assembled by rolling on a Judges Guild random phrase generator table, wasn&#039;t it?&lt;br /&gt;&lt;br /&gt;Spike Y Jones]]></description>
			<content:encoded><![CDATA[<p>Actually, it looks to me like they do understand gamers: the statement was assembled by rolling on a Judges Guild random phrase generator table, wasn&#8217;t it?</p>
<p>Spike Y Jones</p>
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		<title>
		By: Anonymous		</title>
		<link>http://www.chrispramas.com/2008/12/05/game-industry-pr-101/#comment-239</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Sat, 06 Dec 2008 22:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=84#comment-239</guid>

					<description><![CDATA[I don&#039;t think that Hasbro really understand the RPG fan. On a fundamental level. They fail to do basic marketing in a manner that will attract rather than repel the D&amp;D; player.&lt;br /&gt;&lt;br /&gt;Boy I hope 4E fails miserably.]]></description>
			<content:encoded><![CDATA[<p>I don&#39;t think that Hasbro really understand the RPG fan. On a fundamental level. They fail to do basic marketing in a manner that will attract rather than repel the D&#038;D; player.</p>
<p>Boy I hope 4E fails miserably.</p>
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		<title>
		By: OlmanFeelyus		</title>
		<link>http://www.chrispramas.com/2008/12/05/game-industry-pr-101/#comment-238</link>

		<dc:creator><![CDATA[OlmanFeelyus]]></dc:creator>
		<pubDate>Sat, 06 Dec 2008 14:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=84#comment-238</guid>

					<description><![CDATA[That quote was amazing.  I mean even CEO&#039;s in the big time corporations try to add a bit of a human touch in their text these days.  That shite went out with the &#039;90s.  I particularly like the line &quot;executing against our major digital initiatives&quot;.  They certainly have done a great job executing &lt;b&gt;against&lt;/b&gt; the DDI and Gleemax!  :)]]></description>
			<content:encoded><![CDATA[<p>That quote was amazing.  I mean even CEO&#8217;s in the big time corporations try to add a bit of a human touch in their text these days.  That shite went out with the &#8217;90s.  I particularly like the line &#8220;executing against our major digital initiatives&#8221;.  They certainly have done a great job executing <b>against</b> the DDI and Gleemax!  🙂</p>
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		<title>
		By: Huss		</title>
		<link>http://www.chrispramas.com/2008/12/05/game-industry-pr-101/#comment-237</link>

		<dc:creator><![CDATA[Huss]]></dc:creator>
		<pubDate>Fri, 05 Dec 2008 20:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=84#comment-237</guid>

					<description><![CDATA[The corp BS lines used to be so thick at my old job, I would seriously bring a &quot;boardroom bingo&quot; card with me to Department Head meetings and play.&lt;br /&gt;&lt;br /&gt;With just that phrase you mentioned Chris, I could probably have won. All I would have needed was &quot;at the end of the day&quot;]]></description>
			<content:encoded><![CDATA[<p>The corp BS lines used to be so thick at my old job, I would seriously bring a &#8220;boardroom bingo&#8221; card with me to Department Head meetings and play.</p>
<p>With just that phrase you mentioned Chris, I could probably have won. All I would have needed was &#8220;at the end of the day&#8221;</p>
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		<title>
		By: Jeff Tidball		</title>
		<link>http://www.chrispramas.com/2008/12/05/game-industry-pr-101/#comment-234</link>

		<dc:creator><![CDATA[Jeff Tidball]]></dc:creator>
		<pubDate>Fri, 05 Dec 2008 18:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=84#comment-234</guid>

					<description><![CDATA[A-fucking-men, Chris. I had precisely the same reaction to that robotic crapspeak.]]></description>
			<content:encoded><![CDATA[<p>A-fucking-men, Chris. I had precisely the same reaction to that robotic crapspeak.</p>
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		<title>
		By: Jeff Tidball		</title>
		<link>http://www.chrispramas.com/2008/12/05/game-industry-pr-101/#comment-235</link>

		<dc:creator><![CDATA[Jeff Tidball]]></dc:creator>
		<pubDate>Fri, 05 Dec 2008 18:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=84#comment-235</guid>

					<description><![CDATA[This comment has been removed by the author.]]></description>
			<content:encoded><![CDATA[<p>This comment has been removed by the author.</p>
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		<title>
		By: Jeff Tidball		</title>
		<link>http://www.chrispramas.com/2008/12/05/game-industry-pr-101/#comment-236</link>

		<dc:creator><![CDATA[Jeff Tidball]]></dc:creator>
		<pubDate>Fri, 05 Dec 2008 18:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=84#comment-236</guid>

					<description><![CDATA[This comment has been removed by the author.]]></description>
			<content:encoded><![CDATA[<p>This comment has been removed by the author.</p>
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		<title>
		By: ~jess		</title>
		<link>http://www.chrispramas.com/2008/12/05/game-industry-pr-101/#comment-233</link>

		<dc:creator><![CDATA[~jess]]></dc:creator>
		<pubDate>Fri, 05 Dec 2008 16:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=84#comment-233</guid>

					<description><![CDATA[How about &quot;everyone&#039;s worried about every penny they&#039;re spending, we&#039;ve got to cutback or risk going under.&quot;&lt;br /&gt;&lt;br /&gt;Same message, but without the &quot;we&#039;re doing this for your own good&quot; double-talk.&lt;br /&gt;&lt;br /&gt;Yes, times are hard. But compassion doesn&#039;t cost anyone anything.&lt;br /&gt;&lt;br /&gt;Well spoken.]]></description>
			<content:encoded><![CDATA[<p>How about &#8220;everyone&#8217;s worried about every penny they&#8217;re spending, we&#8217;ve got to cutback or risk going under.&#8221;</p>
<p>Same message, but without the &#8220;we&#8217;re doing this for your own good&#8221; double-talk.</p>
<p>Yes, times are hard. But compassion doesn&#8217;t cost anyone anything.</p>
<p>Well spoken.</p>
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