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	Comments on: WFRP2 and the Storm of Chaos	</title>
	<atom:link href="http://www.chrispramas.com/2009/09/26/wfrp2-and-the-storm-of-chaos/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.chrispramas.com/2009/09/26/wfrp2-and-the-storm-of-chaos/</link>
	<description>The Furious Scribblings of Chris Pramas</description>
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		<title>
		By: SPQR		</title>
		<link>http://www.chrispramas.com/2009/09/26/wfrp2-and-the-storm-of-chaos/#comment-87</link>

		<dc:creator><![CDATA[SPQR]]></dc:creator>
		<pubDate>Fri, 02 Oct 2009 03:38:46 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=27#comment-87</guid>

					<description><![CDATA[Don&#039;t be too hard on yourself. I bought first edition when it first came out, and have all the second edition books. I consider both editions to be great, and don&#039;t mind at all that it was set post Storm of Chaos. Ironically, the anti-second edition whiners finally do have something to complain about - the monstrosity that is called third edition!&lt;br /&gt;I&#039;m very, very sad you lost the licence and were unable to produce any more books.]]></description>
			<content:encoded><![CDATA[<p>Don&#39;t be too hard on yourself. I bought first edition when it first came out, and have all the second edition books. I consider both editions to be great, and don&#39;t mind at all that it was set post Storm of Chaos. Ironically, the anti-second edition whiners finally do have something to complain about &#8211; the monstrosity that is called third edition!<br />I&#39;m very, very sad you lost the licence and were unable to produce any more books.</p>
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		<title>
		By: Sigmar		</title>
		<link>http://www.chrispramas.com/2009/09/26/wfrp2-and-the-storm-of-chaos/#comment-86</link>

		<dc:creator><![CDATA[Sigmar]]></dc:creator>
		<pubDate>Wed, 30 Sep 2009 00:01:57 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=27#comment-86</guid>

					<description><![CDATA[It seems to me that Games Workshop are sometimes constrained simply by their enthusiasm in cross promoting their products. &lt;br /&gt;&lt;br /&gt;I guess I can understand them wanting to make sure that there were no conflicting story lines but I prefer your original suggestion ie. that period of time between world changing events.&lt;br /&gt;&lt;br /&gt;Interesting blog. I&#039;ll be back,&lt;br /&gt;Sigmar&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://battlerpeorter.blogspot.com&quot; rel=&quot;nofollow&quot;&gt;my WFB blog&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://2d6.blogspot.com&quot; rel=&quot;nofollow&quot;&gt;my Fantasy battles hub&lt;/a&gt;]]></description>
			<content:encoded><![CDATA[<p>It seems to me that Games Workshop are sometimes constrained simply by their enthusiasm in cross promoting their products. </p>
<p>I guess I can understand them wanting to make sure that there were no conflicting story lines but I prefer your original suggestion ie. that period of time between world changing events.</p>
<p>Interesting blog. I&#39;ll be back,<br />Sigmar</p>
<p><a href="http://battlerpeorter.blogspot.com" rel="nofollow">my WFB blog</a><br /><a href="http://2d6.blogspot.com" rel="nofollow">my Fantasy battles hub</a></p>
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		<title>
		By: Anonymous		</title>
		<link>http://www.chrispramas.com/2009/09/26/wfrp2-and-the-storm-of-chaos/#comment-85</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Tue, 29 Sep 2009 07:26:10 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=27#comment-85</guid>

					<description><![CDATA[At the time, SoC was being hardcoded into the WFB 7e army books, so in hindsight I can see why it was considered part of the official timeline 5 years ago. Hopefully your licensing bid wasn&#039;t penalized because of GW&#039;s subsequent waffling. Given the options available at the time, I believe post-SoC was the correct decision.&lt;br /&gt;&lt;br /&gt;Arnulfe]]></description>
			<content:encoded><![CDATA[<p>At the time, SoC was being hardcoded into the WFB 7e army books, so in hindsight I can see why it was considered part of the official timeline 5 years ago. Hopefully your licensing bid wasn&#39;t penalized because of GW&#39;s subsequent waffling. Given the options available at the time, I believe post-SoC was the correct decision.</p>
<p>Arnulfe</p>
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		<title>
		By: Chris		</title>
		<link>http://www.chrispramas.com/2009/09/26/wfrp2-and-the-storm-of-chaos/#comment-84</link>

		<dc:creator><![CDATA[Chris]]></dc:creator>
		<pubDate>Mon, 28 Sep 2009 15:26:41 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=27#comment-84</guid>

					<description><![CDATA[Arnulfe, no, they would not. That&#039;s the sort of thing I was suggesting with setting a baseline and then dealing with Storm of Chaos in subsequent books. They wanted me to take the post-SOC approach 2nd edition featured in the core book.]]></description>
			<content:encoded><![CDATA[<p>Arnulfe, no, they would not. That&#39;s the sort of thing I was suggesting with setting a baseline and then dealing with Storm of Chaos in subsequent books. They wanted me to take the post-SOC approach 2nd edition featured in the core book.</p>
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		<title>
		By: Chris		</title>
		<link>http://www.chrispramas.com/2009/09/26/wfrp2-and-the-storm-of-chaos/#comment-83</link>

		<dc:creator><![CDATA[Chris]]></dc:creator>
		<pubDate>Mon, 28 Sep 2009 15:22:46 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=27#comment-83</guid>

					<description><![CDATA[Julien, by any other company&#039;s standards, 4E has sold well. By WotC&#039;s standards, I suspect it may not have met expectations. But I&#039;m just guessing based on my conversations with folks in distribution and the book trade. I think what FFG was trying to do was to take something they are good at--making big, expensive boxed games--and apply it to RPGs. If I were them, I&#039;d have tried a proof of concept with the Descent IP before deciding to radically change WFRP.]]></description>
			<content:encoded><![CDATA[<p>Julien, by any other company&#39;s standards, 4E has sold well. By WotC&#39;s standards, I suspect it may not have met expectations. But I&#39;m just guessing based on my conversations with folks in distribution and the book trade. I think what FFG was trying to do was to take something they are good at&#8211;making big, expensive boxed games&#8211;and apply it to RPGs. If I were them, I&#39;d have tried a proof of concept with the Descent IP before deciding to radically change WFRP.</p>
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		<title>
		By: Anonymous		</title>
		<link>http://www.chrispramas.com/2009/09/26/wfrp2-and-the-storm-of-chaos/#comment-82</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Mon, 28 Sep 2009 13:07:13 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=27#comment-82</guid>

					<description><![CDATA[Would GW have allowed you to present the Empire tabula rasa (as v1 did) and then publish a Storm of Chaos campaign with gazetteer info and background for 2522-23?&lt;br /&gt;&lt;br /&gt;Arnulfe]]></description>
			<content:encoded><![CDATA[<p>Would GW have allowed you to present the Empire tabula rasa (as v1 did) and then publish a Storm of Chaos campaign with gazetteer info and background for 2522-23?</p>
<p>Arnulfe</p>
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		<title>
		By: WILL		</title>
		<link>http://www.chrispramas.com/2009/09/26/wfrp2-and-the-storm-of-chaos/#comment-81</link>

		<dc:creator><![CDATA[WILL]]></dc:creator>
		<pubDate>Mon, 28 Sep 2009 09:35:40 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=27#comment-81</guid>

					<description><![CDATA[It seems that this story also bears a lesson about meta-plot.&lt;br /&gt;&lt;br /&gt;Has anyone ever seen an RPG setting with a heavy meta-plot, where the meta-plot added anything to the game?  It seems that a heavy meta-plot inevitably just imposes annoying restrictions on the players and leads to obsolete sourcebooks.&lt;br /&gt;&lt;br /&gt; -- 77IM]]></description>
			<content:encoded><![CDATA[<p>It seems that this story also bears a lesson about meta-plot.</p>
<p>Has anyone ever seen an RPG setting with a heavy meta-plot, where the meta-plot added anything to the game?  It seems that a heavy meta-plot inevitably just imposes annoying restrictions on the players and leads to obsolete sourcebooks.</p>
<p> &#8212; 77IM</p>
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		<title>
		By: Julien		</title>
		<link>http://www.chrispramas.com/2009/09/26/wfrp2-and-the-storm-of-chaos/#comment-80</link>

		<dc:creator><![CDATA[Julien]]></dc:creator>
		<pubDate>Mon, 28 Sep 2009 06:26:18 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=27#comment-80</guid>

					<description><![CDATA[I really would like to know how well does D&amp;D; 4th edition sell? &lt;br /&gt;&lt;br /&gt;This might sound a surprising question for a warhammer thread but when I look at the previews of 3rd edition, it looks like it has been very much inspired by 4th edition. &lt;br /&gt;&lt;br /&gt;Do you agree/disagree?]]></description>
			<content:encoded><![CDATA[<p>I really would like to know how well does D&#038;D; 4th edition sell? </p>
<p>This might sound a surprising question for a warhammer thread but when I look at the previews of 3rd edition, it looks like it has been very much inspired by 4th edition. </p>
<p>Do you agree/disagree?</p>
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		<title>
		By: James Wallis		</title>
		<link>http://www.chrispramas.com/2009/09/26/wfrp2-and-the-storm-of-chaos/#comment-79</link>

		<dc:creator><![CDATA[James Wallis]]></dc:creator>
		<pubDate>Mon, 28 Sep 2009 03:37:50 +0000</pubDate>
		<guid isPermaLink="false">http://chrispramas.com/?p=27#comment-79</guid>

					<description><![CDATA[Interesting. Back when Hogshead was publishing WFRP, our line was that the RPG setting was officially five years behind the battle-game setting, which explained the different personality of the Emperor and various other continuity glitches which we promised to iron out in future supplements and actually never did.]]></description>
			<content:encoded><![CDATA[<p>Interesting. Back when Hogshead was publishing WFRP, our line was that the RPG setting was officially five years behind the battle-game setting, which explained the different personality of the Emperor and various other continuity glitches which we promised to iron out in future supplements and actually never did.</p>
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