Today’s game is Mighty Empires (1990) from Games Workshop. It provides a full campaign system for Warhammer Fantasy Battle, but could also be played as a game on its own. You use hex tiles to build out a board (this is 5 years before Settlers of Catan, mind you). Each player then starts with a region under their control, with cities, armies, and so on. You play through years of time, dealing with everything from revenue and recruitment to diplomacy and espionage. There also fun stuff like equinox magic (big honking ritual spells your wizards can cast twice a year) and dragonrage (accidentally finding a nest of dragons with predictable results). If you are using it with WFB, when army banners come into conflict, you break and then play out a full Warhammer game to determine the winner. When used as a campaign system, it provides a rationale for battles and gives each one a context and importance lacking in one off affairs.
Mighty Empires came out when I was in college. I always remember my friend Bill saying, “My biggest priority this semester is playing Mighty Empires.” School? Whatever. We did, in fact, get a campaign going. The problem for us was that you need to keep the map set up, and we were apartment dwelling New Yorkers with limited space. What we ended up doing was getting a big metal sheet and a bunch of magnets. We glued to magnets onto the tiles, then built out the playing area on the metal sheet. This allowed us to turn the whole thing sideways and lean it against the wall when it was not in use. My friend Sandeep and I kept it in our tiny Soho apartment. (Yes, it was (barely) possible to get a Soho apartment in 1991 while working a retail job.) I don’t remember whose copy that was (Bill’s probably) but this whole thing was nothing but a memory until just a few years ago. Then I found this copy for a song at the Enfilade bring and buy. I could hardly pass up adding such a piece of my gaming history to my collection.
Note: This is part of an ongoing series called Curated Quarantine I started a couple of months back. Each day I talk about a different game from my collection. Some games are meaningful to me, others are interesting for historical reasons, and occasionally they are just bad. I’m mostly doing this on Twitter (#CuratedQuarantine will pull them up) and Facebook but this entry was long enough I decided to put it up here. My first entry was a single tweet, but as time has gone on they’ve gotten longer and longer. Frickin’ writers, I tell you what.
Our game club played a six team game of M E one summer, with random starting locations, all battles with both sides having 500 or more points to be fought in store tables.
Unfortunately the High Elf got placed right beside my Dark Elf army (my only Army, and his). In those days Dark Elf Hatred meant they ever so rarely broke against High Elves, even when badly outfought or out-numbered. After two crushing losses he didn’t want to play much anymore — the group started out strong, but by the summer’s end it was all but dead.
It was a very cool idea, and from Blood Bowl to Necromunda, I always did like persistent campaign rule.