I was so on autopilot yesterday morning that I forgot to bring miniatures with me when I left for work. That made it rather difficult to play a minis game last night at Rick’s. Initially we thought we’d give Axis and Allies: Battle of the Bulge a try, but when I was still reading the rules come 9 pm I knew there was no way we’d finish. Instead we played a couple of games of Ticket to Ride, which was fun as always.
Next week we’re going to start a mini-campaign of Blitzkrieg Commander that’ll probably last about a month. Since I have German paratroopers, we’ve decided to kick it off with a theoretical airborne assault in the opening hours of the Battle of the Bulge. I’m trying to seize a vital crossroads for the advancing panzers from Rick’s Americans. Historically, the Germans did try a paradrop during the battle but it went disastrously wrong (in part because at this point in the war very few German paratroopers had actually received jump training!). Our scenario is slightly different but plausible enough. We’ll see if it ends as badly for the Germans. Without tanks or heavy guns, it’ll be a challenge for sure.